TechnicalPlatform rules

How to Live Stream a Pre-Recorded Video, and When You Shouldn't

By Mira Okonkwo··8 min read

Technically it takes thirty seconds: drop the file into OBS and press Start Streaming. The part worth reading is the rest. Streaming a file and scheduling a Premiere are different products, and each platform has its own view of whether a recording belongs in the Live tab.

Three things people call "streaming a recording"

Most guides use these interchangeably. They behave differently for chat, for rewinding, for what is left afterwards and, above all, for what has to stay switched on while they run.

File streamed through an encoder

Twitch, YouTube, Kick — anywhere that takes RTMP

Chat
Ordinary live chat. Nobody can tell it is a file unless you say so.
Rewind
Whatever the platform gives a normal live stream.
Afterwards
A normal past broadcast / VOD, under the platform's usual retention.
Catch
Your machine and your connection must stay up for the whole file.

YouTube Premiere

YouTube only

Chat
Live chat during the Premiere, chat replay afterwards; Super Chat if enabled.
Rewind
Viewers can rewind but cannot skip ahead of the live point.
Afterwards
Becomes a regular upload and keeps the Premiere's view count.
Catch
Capped at 1080p, no 360/VR, no Shorts. Nothing runs on your PC.

Twitch Rerun

Twitch only

Chat
Ordinary live chat, with the stream visibly labelled as a Rerun.
Rewind
Same as any Twitch live stream.
Afterwards
Same as any Twitch broadcast.
Catch
Must be labelled. Drops cannot be earned from rebroadcasts.

The practical rule falls out of the table. If the video is new and the point is a shared first watch on YouTube, a Premiere does it with less risk: YouTube plays the file, so a crashed PC or a flaky connection cannot interrupt it. Stream the file yourself when you need it on Twitch or Kick, above 1080p, mixed with live elements, or sent to several platforms at once.

What each platform actually says

Read from the platforms' own help pages on . Where a page is silent, we say so rather than fill the gap.

Twitch — allowed, with a label

Twitch's On-Demand Content help page describes rebroadcasting past content as a Rerun: tick the Rerun checkbox in Edit Stream Info and start both the stream title and the go-live notification with [Rerun]. Its reasoning is trust: without the label, viewers expect a streamer who can respond. The Community Guidelines add one hard line: Drops must be earned through live interaction, not rebroadcasts of past footage.

Not documented: a rule on always-on 24/7 rerun channels as such. We found none on Twitch's help or safety pages, so an article that tells you those channels are banned, or explicitly fine, is not quoting Twitch.

YouTube — allowed, and it points you to tools for it

YouTube is the most relaxed of the three. Its own encoder streaming page lists third-party tools whose whole job is scheduling pre-recorded media as live broadcasts, one of them described as 24/7 live streaming of pre-recorded videos. For new videos it offers Premieres. The usual policies still apply to what you stream: titles and thumbnails must not misrepresent the content, so calling a loop a live event is a metadata problem rather than a streaming one.

Kick — tolerated, but it costs you status

Kick's Community Guidelines say nothing about pre-recorded streams. Its verification and Partner criteria do: under consistent activity it says to avoid mirror streams, blank streams or pre-recorded content, and to stream original, live content. Running a channel on recordings will not break a rule, but it is listed as grounds to refuse or revoke verification and Partner status.

The common thread is honesty, not technology. No platform can detect that a stream came from a file, and none forbids it outright. What they police is viewers being told something is live when it is not — so label it, everywhere the platform gives you a place to.

Setting it up in OBS

The streaming side is exactly the same as any other stream: stream key and server in Settings → Stream, as in the OBS setup guide, with a bitrate from the encoder cheat sheet. What changes is the source. Property names and defaults below are from OBS's own documentation.

  1. Add a Media Source to its own scene and pick the file. One file, one source; for a playlist see the next section.
  2. Leave "Restart playback when source becomes active" on (the default). Switching to the scene then starts the file from the beginning, which is what you want at the moment you go live.
  3. Turn on "Use hardware decoding when available". It is off by default, which means the CPU decodes the file while it is also doing everything else. Offloading the decode to the GPU leaves headroom for the encode.
  4. Decide what happens at the end. "Show nothing when playback ends" is on by default, so a single play finishes on a black frame. Either tick Loop, or end the scene on something deliberate — a still, a "thanks for watching" card — and stop the stream yourself.
  5. Label it before going live: on Twitch, the Rerun box plus [Rerun] in the title and notification.

Looping without a visible seam

Ticking Loop works, but a Media Source closes and reopens the file each time it reaches the end, and on a stream that runs for hours viewers will notice the hitch at the join. Three things make it disappear:

  • Make the file loop-friendly. If the last frame matches the first and the audio fades to silence at both ends, a short reopen gap is invisible. A hard cut mid-sentence is what makes a seam audible.
  • Use a VLC Video Source for several files. It takes a playlist, loops it by default, can shuffle, and its visibility behaviour decides whether it stops, pauses or carries on when you switch away. It needs VLC installed on the same machine.
  • Keep one codec and one frame rate across the playlist. Files from different cameras or exports switching mid-stream are where most stutters come from.

For a genuine always-on channel, a home PC is the weak point: updates, sleep and power cuts all end the stream. That is the job the scheduling services YouTube lists exist to do, and why people who run 24/7 channels rarely run them from their desk.

Two failures that only happen with recordings

Audio slowly drifting out of sync. The usual cause is a variable frame rate file, which is what phones and many screen recorders produce. OBS renders at a fixed frame rate, so the picture and its own soundtrack slide apart over the length of the file. Re-export at a constant frame rate before you stream it, and match the file's audio sample rate to the one set in OBS under Settings → Audio. If the file already plays in sync in a normal player, this is nearly always the reason.

The connection drops halfway through. In a live show you just carry on. With a file, OBS keeps playing it locally while the stream is down, so whatever played during the outage is gone for viewers. Automatically Reconnect (Settings → Advanced) brings the stream back, but to wherever the file has reached by then. If a section matters, pause the source before reconnecting. Whether the platform stitches the reconnect into the same broadcast or starts a new one varies, and none of the three documents an exact window on the pages we read. If drops are a pattern rather than a one-off, the upload speed guide explains how to tell a bandwidth problem from a routing one.

Sending one file to several platforms

A recording is the easiest thing in the world to multistream, because nobody has to read three chats. The bandwidth maths is the same as for a live show: each extra output in OBS is another full stream on your upload, while a relay takes one and copies it. The multistreaming guide compares the two, and what is RTMP explains why a relay looks exactly like a platform to OBS. Just remember the label is per platform: a Twitch Rerun tag does nothing for the same stream on Kick, where pre-recorded content counts against Partner status.

Frequently Asked Questions

Can you live stream a pre-recorded video?

Yes. Add the file to OBS as a Media Source and press Start Streaming: the platform receives an ordinary RTMP stream and has no way to know the pictures came from a file. Whether you should is a platform-policy question, not a technical one. Twitch asks you to label it as a Rerun, Kick lists pre-recorded content among things that can cost you verification or Partner status, and YouTube offers Premieres as the purpose-built option for new videos.

What is the difference between a YouTube Premiere and a live stream?

A Premiere is an upload that plays at a scheduled time with live chat beside it. YouTube processes the file, nothing runs on your computer, viewers can rewind but not skip ahead of the live point, and afterwards it stays as a regular video with the Premiere's view count. A live stream is a feed your encoder sends in real time, so it depends on your machine and connection for its entire length, and streams under 12 hours are archived automatically. Premieres are limited to 1080p and cannot be Shorts or 360/VR.

Is streaming a pre-recorded video against Twitch rules?

Not as such. Twitch's help center describes how to rebroadcast past content: tick the Rerun box in Edit Stream Info and start both the stream title and the go-live notification with [Rerun]. Its Community Guidelines separately say Drops must be earned through live interaction rather than rebroadcasts. We could not find a Twitch page that addresses always-on 24/7 rerun channels specifically, so treat any confident claim either way as unsourced.

Does Kick allow pre-recorded streams?

Kick's Community Guidelines do not mention them. Its verification and Partner Program criteria do: under consistent activity, Kick says to avoid mirror streams, blank streams or pre-recorded content and to stream original, live content. So a pre-recorded stream is not banned outright, but it is listed as grounds for refusing or removing verification and Partner status.

How do I loop a video in OBS for a 24/7 stream?

In the Media Source properties tick Loop (it is off by default) and leave Restart playback when source becomes active on. For several files, use a VLC Video Source instead: it plays a playlist, loops it by default and can shuffle. Expect a brief seam each time a Media Source reopens the file; for a stream meant to run for days, a dedicated scheduling service or a host that runs OBS for you removes the dependency on your own PC.

Why does the audio drift out of sync on a pre-recorded stream?

Most often the file has a variable frame rate, which phones and screen recorders produce by default. OBS renders at a fixed frame rate, so a variable-rate file slowly drifts against its own audio. Convert it to a constant frame rate before streaming, and make sure its audio sample rate matches the one set in OBS under Settings → Audio.

What happens if my internet drops in the middle of a pre-recorded stream?

The file keeps playing inside OBS while the stream is down, so viewers lose that part for good, unlike a live show where you simply carry on. OBS can reconnect automatically (Settings → Advanced → Automatically Reconnect), but it reconnects to wherever the file has reached, not to where viewers dropped off. If a section matters, pause the source before reconnecting, or use a Premiere where the platform plays the file instead of your PC.

Can I monetize a pre-recorded stream?

On YouTube, Premieres support Super Chat when it is turned on. On Twitch, Drops are explicitly excluded for rebroadcasts. Beyond that, none of the three platforms documents rerun-specific ad or subscription rules on the help pages we checked, so the usual programme terms apply, and on Kick the Partner criteria discourage pre-recorded content in the first place.